The group questions the Nikto (named Charlie) about the transmission. Kailess ‘convinces’ him to talk (by cutting off his finger). The Nikto quickly starts speaking at this point and tells them that he was approached about giving leads regarding shipments (2500 per lead). He provides the contact information for his handler. Kailess checks his account to verify the money and where the funds come from. He transfer money out of the account giving himself and Trysha 35000 credits each.
Trysha suggests that she’d rather leave the Nikto on his own volition at Excarga as she doesn’t want to simply return him to face Vyri’s wrath. She dumps him in the hold, bound at hands and feet.
While in hyperspace, Slyk detects a sensor shadow as they pass through the Molavar system. To flush out the ship tailing them, the ship drops from hyperspace and dodges through the moons in hopes of causing the pursuer dropping from Hyperspace. The pursuer turns out to be a shuttle with guns. Furthermore, another ship is in front armed.
Kailess attempts to plot a course allowing them to slingshot around the nearby planet to allow them to escape. The two shuttles come in on a vector toward the ship. Slyk takes the coordinates and successfully slingshots the ship around the planet. as they escape the gravity field, they jump to hyperspace.
The ship enters the Excarga system. Kailess’s computer search returns information indicated about 6 different ships registered have profiles matching the shuttles who attacked. Three of the shuttles have been noted in this part of the galaxy.
Slyk checks rumors regarding the area: he determines that many of the people who have lost cargo don’t remember, that where to land, and that there is a Sabacc game tonight.
Kailess and Trysha head to the port authority and request information. A Twi’lek is working the terminal with a Gamorrean security guard. Trysha asks about the ships brought up. The cargo manifests indicate cargo, but the holds were empty. Before that several ships showed up, with no cargo and empty manifests but had been reported to be hauling cargo. Kailess asks about the shuttles. The port authority contact says that none of those ships had landed at this port. He says we could indicate the other two ports on the planet.
Meanwhile, Slyk goes to the bar where the game is taking place and is shown to the table after paying his entry fee by the Ithorian who owns the establishment. He notes some oddities in the playing.
Kailess and Trysha head to the bars to get information. Trysha turns up nothing (I rolled two ones on 2d6). Kailess notes a group of pilots. Trysha buys them a round of drinks and asks one of the pilots about his last cargo run where he’d lost cargo. Trysha and Kailess head to docking bay 64. Investigation reveals that the ship couldn’t travel as fast as the ship’s logs indicate. They theorize a larger ship carried the freighter.
They return to the ship and Kailess preps to be outside the ship in case they are attacked in space. Slyk wins the Sabacc game.
They set up to pretend to arrive at the planet as they arrived a day early. Kailess attaches himself to the outside of the ship. While in space, the ship is caught in a tractor beam and brought aboard a cloaked ship.
The ship is brought abord and gas is injected. Trysha enters a Jedi hibernation trans and Slyk runs to the water tanks. Kailess enters the ship and thinks to Trysha what is going on. A number of aliens enter the ship and check the hold. Trysha thinks to Kailess to hack the system and gather as much information as possible.
The “pirates” find the “unconscious” Trysha. The pirates find Ossa, but Trysha telepathically suggests to the Quarren leader that the two of them were all that there were. The pirates unload the ship.
Kailess downloads all information and enters a back door into the software.
Other pirates board and the Quarran leader tells them to erase evidence. Trysha passes the telepathic suggestion that they’ve already completed the job and they leave and release the ship.